RUN CHRONICLES
GAME

Run Chronicles is a music generate runner game
Basicly you shoose one music from you mobile device and the level is create in runtime base on it.

The beta test is now finish, stay tune for the official release

Android only for now .



My Role:
Ξ  Everything

Video gameplay




HUGO
JUST
DIFFERENT

A digital manifestation of the Just Different campaign, the film called KINO embraces the idea of seeing things differently through new angles and perspectives.

With real-time, head-tracking technology, KINO draws viewers in by following actors' movements as they watch.
With the ability to flit between stylistic layers and take different pathways through the film, no viewer will have the same experience twice.
This project was realized in collaboration with visual artist Marco Brambilla.



LACOSTE X
MOBILE
WEBSITE

Mobile website including 3D animations.
Thanks to Remy Williams for this nice collaboration.



My Role:
Ξ  Art Direction
Θ  Motion Design

NIVEA
&
RIHANNA

To celebrate Nivea's 100 year anniversary we created a campaign featuring Rihanna.
Initially I was skeptical on the super star but after working with her and the success of the new 1 million new Nivea fans on Facebook I certainly changed my mind.

The digital partnership between Rihanna and Nivea embodied two projects.

A Facebook application called 'Co-Star with Rihanna' and the Augmented Reality application 'Rihanna on the Nivea tin stage' on the main Nivea website.



My Role:
Ξ  Art Direction
Θ  Head of Motion
≠  Motion Design
≠  Movie Editing & Post-Production

AR application case study.


CO-STAR WITH RIHANNA case study.





THIRTY
DAYS
PROJECT

With the 30 days project I daily created 1 second of motion design, ending up in a 30 seconds compilation animation.



My Role:
Ξ  Everything




NIVEA
PURE &
NATURAL

To launch the new Nivea 'Pure & Natural' we partnered up with 'Tree Nation' and created a campaign in where you can 'save a tree'.
By adding your personalized 'leaf' to an online tree you saved a real tree.
With the help of some 'drawing' tools you could personalize your leaf.

The campaign was very successful as the initial maximum of leafs was reached in just two days.



My Role:
Ξ  Art Direction
Θ  Head of Motion
≠  Motion Design
≠  AS3 Coding



PLEX
MOBILE
GAME

Since "Adam" is nearly in beta stage, I thinking about my next mobile game project.
It will be a racing 3D multiplayer snake game. Yes it will be geeky and trony.



My Role:
Ξ  Everything




DJ
NORMAN
SCHERER

While I was living in Berlin, DJ Norman (Scherer) contacted me for a collaboration.
We teamed up and created a Music Visualizer that can be influenced by 'mouse gesture' navigation.

I used a couple of tracks from Norman and the combination proved to be a success. In fact Norman loved it so much that the playlist remained untouched ever since.



My Role:
Ξ  Everything including coding




MATTEL
CUBE
WORLD

'Cube world' from Mattel is a small cube toy in where a couple of Stick Men live.
In order to support the sales I created an online platform.
I signed up for the Art Direction, design, 3D, and AS3 programming.
Next to that I created a large series of the 2D Stick Men animations.

The production was amazing, starting with an epic kick-off meeting in Prague, Czech Republic.



My Role:
Ξ  Everything including coding




MAGNOLIA
THE
MOVIE

Early 2000 I've experimented with the idea of an online interactive movie.
I'd chosen Magnolia from director Paul Thomas Anderson and converted it into an online interactive experience.

It is as far as I know the first interactive movie online. Word got out and soon after it won nearly all the possible awards including, FWA, Flash forward NY, Flash Film festival, etc.



My Role:
Ξ  Everything





SPOTIFY
THIS

Spotify This is a Spotify App i'm currently working on with Oskar Sundberg.
As it's still in development I can't give you any details.
In the meantime please check this teaser trailer.



My Role:
Ξ  Everything